#include #include #include #include / { macros { flash_macro: flash_macro { compatible = "zmk,behavior-macro"; #binding-cells = <0>; bindings = <&bootloader>; }; layer_s: layer_s { label = "layer shift color"; compatible = "zmk,behavior-macro"; #binding-cells = <0>; wait-ms = <0>; tap-ms = <0>; bindings = <¯o_press>, <&kp LSHFT>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(35,100,50)>, <¯o_pause_for_release>, <¯o_release>, <&kp LSHFT>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(240,50,30)>; }; layer_1: layer_1 { label = "layer 1"; compatible = "zmk,behavior-macro"; #binding-cells = <0>; wait-ms = <0>; tap-ms = <0>; bindings = <¯o_press>, << 0 END>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(300,100,50)>, <¯o_pause_for_release>, <¯o_release>, << 0 END>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(240,50,30)>; }; layer_2: layer_2 { label = "layer 2"; compatible = "zmk,behavior-macro"; #binding-cells = <0>; wait-ms = <0>; tap-ms = <0>; bindings = <¯o_press>, <&mo 0>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(175,100,50)>, <¯o_pause_for_release>, <¯o_release>, <&mo 0>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(240,50,30)>; }; layer_3: layer_3 { label = "layer 3"; compatible = "zmk,behavior-macro"; #binding-cells = <0>; wait-ms = <0>; tap-ms = <0>; bindings = <¯o_press>, << 0 DEL>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(0,100,50)>, <¯o_pause_for_release>, <¯o_release>, << 0 DEL>, <¯o_tap>, <&rgb_ug RGB_COLOR_HSB(240,50,30)>; }; }; behaviors { hm: homerow_mods { compatible = "zmk,behavior-hold-tap"; label = "HOMEROW_MODS"; bindings = <&kp>, <&kp>; #binding-cells = <2>; tapping-term-ms = <200>; quick-tap-ms = <180>; flavor = "tap-preferred"; }; ltq: ltq { compatible = "zmk,behavior-hold-tap"; label = "LTQ"; bindings = <&mo>, <&kp>; #binding-cells = <2>; tapping-term-ms = <200>; quick-tap-ms = <180>; }; as: auto_shift { compatible = "zmk,behavior-hold-tap"; label = "AUTO_SHIFT"; bindings = <&kp>, <&kp>; #binding-cells = <2>; tapping-term-ms = <135>; quick-tap-ms = <0>; }; }; keymap { compatible = "zmk,keymap"; Qwery { bindings = < &kp ESC &kp Q &kp W &kp E &kp R &kp T &kp UP_ARROW &kp Y &kp U &kp I &kp O &kp P &kp EQUAL &kp TAB &kp A &kp S &kp D &kp F &kp G &kp DOWN_ARROW &kp H &kp J &kp K &kp L &kp SEMI &kp APOS &kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp LEFT_ARROW &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHFT &kp K_MUTE <q 1 BACKSPACE <q 2 TAB <q 3 SPACE &kp RIGHT_ARROW <q 3 SPACE <q 2 ENTER <q 1 DELETE &kp ENTER >; label = "Qwery"; sensor-bindings = <&inc_dec_kp C_VOLUME_UP C_VOLUME_DOWN>; }; Navi { bindings = < &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; }; Number { bindings = < &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; label = "Number"; }; Modify { bindings = < &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; label = "Modify"; }; Flash { bindings = < &flash_macro &trans &trans &trans &trans &trans &trans &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &bt BT_CLR &trans &trans &trans &trans &bt BT_CLR_ALL &trans &trans &trans &trans &trans &trans &trans &trans &trans >; label = "Flash"; }; }; conditional_layers { compatible = "zmk,conditional-layers"; Flash { if-layers = <3 2>; then-layer = <4>; }; }; };