Integrate public as bindata optionally (#293)
* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
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committed by
Lunny Xiao
parent
4680c349dd
commit
b6a95a8cb3
+26
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// +build go1.3
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package quotedprintable
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import (
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"bytes"
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"sync"
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)
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var bufPool = sync.Pool{
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New: func() interface{} {
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return new(bytes.Buffer)
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},
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}
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func getBuffer() *bytes.Buffer {
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return bufPool.Get().(*bytes.Buffer)
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}
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func putBuffer(buf *bytes.Buffer) {
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if buf.Len() > 1024 {
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return
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}
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buf.Reset()
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bufPool.Put(buf)
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}
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