import { startServers } from './server-utils.js'; import { E2E_BACKEND_PORT, E2E_FRONTEND_PORT } from './playwright.config.js'; import { unlinkSync } from 'fs'; import { homedir } from 'os'; import { join } from 'path'; function cleanupTestFiles() { const testFile = join(homedir(), 'foo.md'); try { unlinkSync(testFile); console.log('Cleaned up test file:', testFile); } catch { // File doesn't exist, ignore } } export default async function globalSetup() { // Clean up test files from previous runs cleanupTestFiles(); // Skip if servers are managed externally (e.g., by scripts/test) if (process.env.SKIP_SERVER_SETUP) { console.log('\n=== Skipping server setup (SKIP_SERVER_SETUP is set) ===\n'); return; } console.log('\n=== Starting E2E Test Environment ===\n'); console.log(`Backend port: ${E2E_BACKEND_PORT}, Frontend port: ${E2E_FRONTEND_PORT}`); await startServers(E2E_BACKEND_PORT, E2E_FRONTEND_PORT); console.log('\n=== E2E Test Environment Ready ===\n'); }